Everything is about apps at the moment. A lot of what I mention under the apps tag is around iOS and mobile music, but there’s other stuff too, and not just iOS, but Android, Palm OS and Windows mobile.
I’ve been playing with Endlesss for a little while now. A few weeks anyway. To begin with I wasn’t sure quite what to make of it. Now I’m beginning to realise that I’ve only just scratched the surface and that there is a huge amount more that I can do with it, and also that I can do with others, after all, it is collaborative.
The idea of Endlesss is really simple. You create what Endlesss calls ‘Jams’. Each jam is like a track, except it isn’t. It is much more than that. A jam consists of ‘riffs’ (or it may be ‘rifffs’, I’m not sure). Each of these is like a moment in time when you add something to the jam, and as you build these up, adding instruments etc, you get a journal of sorts showing how this track (I use that term simply for ease) has developed and changed.
Here’s what the journal looks like
In isolation that’s pretty interesting in itself. But the more impressive feature is that you can take any point in the journal and then take your jam in a different direction. For me this is probably the most interesting aspect of Endlesss.
As you can see there are a number of different iterations of this jam and they’re grouped by date. This makes taking ideas in different directions very easy.
This is a little journey back in time to before there were iPhones, and when PDAs were big. Ok, not big perhaps, but prevalent to a degree. Back then there were a few applications (we didn’t call them apps back then), that were for music, but, to be honest, they were few and far between. Also there was no standard architecture for things like plug ins on mobile. So it was an interesting time.
One of the most interesting and advanced was Griff. It was a Windows Mobile application, and it had a unique architecture, at least in terms of mobile applications. Griff was essentially a sequencer with a plug in architecture allowing it to be highly extensible.
There was also a reasonable number of these plug ins too. Mainly synths, but also samplers and drum machines. It was very cool in a world before iOS music making.
Whilst it’s not completely abandoned, the web site is still there. It isn’t what it quite was, but you can still find things, and you can still download things I think.
Whilst it’s understandable that Griff is no longer a going concern I still feel a little wistful about it. I remember first discovering it, although I was late to the party. It was a real revelation, and I actually bought a more powerful Windows Mobile PDA to be able to use it.
This is a good project for these times. Especially if you have an old Windows Mobile PDA hanging around. As I do!
I still think that this is a really innovative app for iOS (before it was called iOS of course), and I wish it had been kept up to date, but sadly that was not to be.
I was taking a look at it again on my old iPhone 3G, and decided to look it up. I found that whilst the app wasn’t maintained for iOS it is available as a Max patch, and also for Pd as well. Which is really cool.
I thought you might be interested. You can find both patches here.
NinerPaint was a totally amazing app for Palm OS. It was one of the best Palm OS apps around. Now it’s coming to iOS, and, it’s coming back to Palm OS as well. This is brilliant news. As soon as it’s available I’ll let you know.
I’m always after useful sites for iOS apps and automation, so it was good to find this site called ‘the sweet setup‘ which has some good recommendations for apps, many of which I found I was already using. It’s always nice to have your suspicions confirmed.
That and the Palmorama library which has a lot of good stuff in it too. Of course a lot of those apps have gone and a lot of links lead to non-existent web sites, but then it was made in 2007, so what can you expect?